News & Views


The ImmersivEdge Blog. Sharing some of our thoughts and observations. Have an announcement or news we should know about? Send it to News@ImmersivEdge.com.

  •  10/02/2019 02:35 PM

EPFL scientists have developed a soft artificial skin that provides haptic feedback and – thanks to a sophisticated self-sensing mechanism – has the potential to instantaneously adapt to a wearer’s movements. Applications for the new technology range from medical rehabilitation to virtual reality. Can teledildonics be far behind?

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  •  10/01/2019 11:34 AM

DigiLens is leading designer of waveguides for smartglasses and HUDs. Listen to their CEO talk about the company and their technology.

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  •  09/30/2019 12:37 PM

AARP has an Innovation Lab and an xR program, AlcoveVR (www.alcovevr.com). Alcove currently includes content from AARP, the Dolphin Swim Club, Rendever, Parkline Interactive, VArtisans, and VR Health.

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  •  09/19/2019 09:30 AM

Plessey, a leading British embedded technologies developer working on microLED technology, has produced a record-breaking 2.5-micron pixel pitch ultra-high resolution microLED display. This is a substantial step on the road to all-day-wearable smartglasses and other wearables.

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  •  09/16/2019 08:34 PM

As virtual worlds become more common, and we spend more time in them, what mores and morals should we expect? this panel discusses that question, and more.

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  •  09/16/2019 08:18 PM

Some veterans of VR in the '90's talk about what worked, what didn't and how amazing the entire experience was. From AWE 2019, Santa Clara

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  •  09/03/2019 09:13 AM

SoldierStrong will donate virtual reality software and hardware to ten VA medical centers in the coming year with the goal is reducing the number of veteran suicides across the country.

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  •  08/27/2019 08:31 PM

I spoke with Dave Chavez, Chief Technology Officer of zSpace, about their 3D computers with built-in autostereoscopic display systems.

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  •  01/25/2019 12:00 AM

xR is a business, and business has cycles. Do not despair, closings are a natural function of business.

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  •  09/30/2017 12:00 AM

Virtual Reality 1.0 — the 90's is the book about VR that tells you where it came from and who made it happen when it started it's first wave of popularity in the 1990's.

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