For both producers and users of immersive technologies
● Strategic Planning, Executive Backup
● Communications, Marketing & Branding
● Market Research and Insight
Microsoft and the US Army announced that they have been given the go-ahead to produce Hololens-based displays, called IVAS (Integrated Visual Augmentation System). IVAS is intended to provide improved situational awareness on the battlefield and to enable soldiers to share information and better coordinate their efforts.
Read MoreI had the opportunity to try a new virtual social networking platform, Arthur. Arthur does a lot of things right, and many of them better than other social xR solutions I have tried. It has a good feature set and is glitch-free and responsive.
Read MoreVarjo has improved the specs for their already impressive headsets, and added a number of appealing features. But what may be most surprising is that they have reduced the price, by half, for both of their professional HMDs, the VR3 and the XR3.
Read MoreSmartglasses Roadmap – the 20’s, Investor Edition is the most recent analysis from ImmersivEdge Advisors. This in-depth examination of the about-to-explode Smartglasses industry helps investors to understand and evaluate the applications, technologies, and companies that will be leading this field.
Read MoreBose has shuttered their AR Division, releasing staff and cutting off developers. Their AR glasses, called Frames, are still available, but without AR capabilities.
Read MoreOVR Technology has announced the release of its Architecture of Scent® platform for virtual reality, which combines hardware, software, and scentware to replicate complex sensory experiences in digital worlds. The Architecture of Scent offers a safe, effective way to add scent into VR. In doing so, it provides a way for VR content developers to construct more realistic immersive experiences for greater impact and improved outcomes, in healthcare, education, training, human connection, or other areas.
Read MoreLooking Glass Factory has announced the immediate availability of their newest volumetric display, the 8K Immersive Display. This system, powered by Looking Glass Factory’s proprietary light field technology, is a desktop, holographic display. The 32" Looking Glass 8K display provides 33.2 million pixels of 32-bit color at 60 Hz. This new system is one of the largest holographic displays in the market today and also provides the highest fidelity
Read MoreProviding hands-free Augmented Reality (AR), Smartglasses are expected to overtake smartphones by the end of the decade. The unprecedented pandemic’s impact on the global economy forces reevaluation of projections, revisions to forecasts of units sold, revenue, and profits through 2030. ImmersivEdge Advisors has revised their breakthrough report on smartglasses to take into account the economic impact of the COVID-19 pandemic.
Read MoreOn April 21, 2020, the Silicon Valley chapter of VRARA sponsored a fireside chat with chapter president Dirk Schart and IEA CEO Ben Delaney. they talked for an hour about smartglasses and the recent IEA report, Smartglasses Roadmap – the 20's. Here is a video of the event.
Read MoreSamsung increase stake in Digilens. Follow-on investment in DigiLens will accelerate XR optical solutions that can hit a consumer price point
Read MoreSmartglasses Roadmap – the 20's takes a deep dive into the technology, vendors, applications and end users for this about to explode product category. The 64-page report provides market numbers, key technology discussions, major application areas, and guidance for manufacturers, investors, and end users. the report is available in English and Chinese.
Read MoreSmartglasses replace smart phones and smart watches by 2030 on way to $34B revenue. Breakthrough report from ImmersivEdge Advisors describes the technologies and companies that will dominate the market, predicts when key capabilities will emerge, offers critical guidance for buyers, sellers and investors.
Read MoreSmartglasses Roadmap – the 20's takes a deep dive into the technology, vendors, applications and end users for this about to explode product category. Version 1.1 includes significant updates to reflect the impact of the COVID-19 pandemic. The 65-page report provides market numbers, key technology discussions, major application areas, and guidance for manufacturers, investors, and end users. The report is available in English and Chinese.
Learn MoreWe originally wrote this report in February and March of 2020. At that time, it was not yet obvious that the impact of the COVID-19 pandemic would be as great as it has become. Though we included a brief mention of the pandemic and the increased uncertainty it caused in the report at that time, we have since reevaluated our projections.
Learn MoreSmartglasses Roadmap – is 65 pages filled with facts and findings that everyone involved with this rapidly approaching technology will find essential to business planning. The report includes a Glossary, 7 tables, 6 charts, and 9 illustrations.
Learn MoreWe believe that packaging the functionality of Hololens into a form factor of a pair of Ray Bans is essential to widespread acceptance of AR in the consumer space. In fact, that is essentially our definition of smartglasses. In retail, architecture, medicine, gaming, education, maintenance, training, and many other fields, AR has already become a routine experience, with little pushback, and a multitude of applications in both the consumer and enterprise spaces. Acceptance of these applications will explode when the viewing devices become more user friendly. Those devices, we believe, will be smartglasses.
Learn MoreSmartglasses Roadmap – the 20's is available as a PDF file, in either English or Chinese. It is delivered directly to your email box.
Learn More我们认为,将Hololens的功能包装到一对Ray Bans的外形中,对于AR在消费者空间中的广泛接受至关重要。 实际上,这实质上是我们对智能眼镜的定义。 在零售,建筑,医药,游戏,教育,维护,培训和许多其他领域中,AR已经成为例行体验,几乎没有退缩,并且在消费者和企业空间中都有大量应用。 当查看设备变得更加用户友好时,对这些应用程序的接受程度将激增。 我们相信,这些设备将是智能眼镜。
Learn More I recommend Ben Delaney as an executive, leader and business professional. Ben is one of the hardest working people I know and is committed to doing his very best at all times. He has a great deal of respect in the business community.
Ben is highly organized and is very capable of business development, marketing, strategic planning and budgeting. I can’t recommend him too strongly.
Joe McKinleyDirector of Operations, The Stride Center
For 15 years Clark has advised SimEx ! Iwerks on dozens of product opportunities, technologies, and companies. His assessments have been characterized by strong research, balanced judgement and deep insight. Clark took the time to understand who we are, where we want to go, what we can do well, where our talents matched the opportunity (or not), and what could be the obstacles (particularly technical ones) in developing the market. Clark has advised us on four successful acquisitions and on several others we wisely decided to forego.
His book on “Digital Illusion in Entertainment” remains a well-thumbed reference for our managers.
Michael NeedhamChairman / CEO, SimEx ! Iwerks Entertainment
As an avid watcher and participant in the real-time immersive 3D / Virtual Reality market, I've relied upon Ben's research and reports for almost a decade. Anyone seriously considering entering into or growing in this or a related market should seriously consider working with him.
Mark FerneauConsulting Director at MarkLogic
I worked with Linda on several projects. She is extremely goal oriented and her enthusiasm is endless. She is very much a people person and her marketing leadership at PARC demonstrated a fundamental understanding of business that still continues to foster positive growth.
Robert TerryCTO / Founder, SmartCatch
You may remember the Virtual Reality Applications Forums that I put together at Arthur D. Little. Your talk, which concentrated on Motorola's experience in pager assembly operations training, was one of the best of the entire series!
Gordon RichardsonArthur D. Little
Clark thrives in the nascent intersections between industries, where new products, markets and revenue streams are created. He knows the difference between a merely good solution and the right solution at the right time. He understands the power of visionary initiatives combining the impact of scenario-based planning, targeted venture investments, and strategic alliances.
Eli ZelkhaCEO, Palo Alto Ventures
Hi Ben! Well, the press release did it's job wonderfully!
Total of 4747 Hits.
That's our hit count yesterday.
Thanks for the great work!
Jeffrey DonovanFounder and Chief Technical Officer, InWorld VR, Inc.
Linda is one of the most creative thinkers that I have ever dealt with. Her ability to take complex concepts and translate them into usable and applicable methodology was brilliant. She motivates markets to challenge the innovators until satisfied and then ultimately applies the final output to real world problems and applications. I hope to work with Linda again.
Jim AngelilloVice President, Advanced Visualization Group (AVG)
Your report helped us a lot. Our project is much closer to fruition.
Chris Ward, PresidentLightspeed Design
I want to thank you for the filming session. It really was the first time that I was comfortable in front of a camera. You knew your stuff and how to guide us, but let us be ourselves. Thanks for all your work.
Karen DeVries
I wanted to take the time to commend you on the fantastic article that you penned in the April/May issue (Vol 10 No.9) of Real Time Graphics. I thought it was well researched and well written. I also liked it because it related info to the readers about real time commercial uses of visualization.
Jim Angelillo VP, Strategic RelationsFakespace Systems Inc.
Thanks for another great article on visualization for the oil and gas industry. I read the article in IEEE CG&A, and was really impressed with how accessible you made it. I was especially surprised that you got the Immersive WorkBench name right. Doesn't CG&A have about a six month lead time?
I've already alerted people at Fakespace that this is a "must-read!"
Wendy LewisAcocunt Executive, FS Communications
Linda is simply a great person to work with. She is extremely knowledgeable, contagiously enthusiastic, and a great communicator who really understands people and gets them excited about their work.
I've known her professionally since we were both active in the wave of virtual reality. At that time, she was one of the most widely recognized spokespersons for that industry, always generating enthusiasm and excitement among insiders and newcomers alike. She has a knack for explaining complex technical concepts in approachable terms, always with a positive human spin.
Christian GreuelProducer, Interactive 3D
Thanks for the perspective. Your drive and presence has been a stabilizing force for VR, and CyberEdge Journal provided the credibility.
Richard Satava, MDUS Army (Ret)
Ben is definitely a technology leader. He's been working in the Virtual Reality (VR) field when most of us were still trying to figure out what VR was.
Nina AdamsCEO, Adams Consulting
The bottom line remains the same in software development, or any engineering project. Garbage in, garbage out. Simulation has no immunity. The only way to make good VizSim is to stay on top of the three foils - optimism, ignorance, and laziness.
Read MoreIt was impossible for me to maintain the journalistic detachment that is a mark of professional reporting as I write this article. For I was one of thousands of New Yorkers crowded on rooftops, staring with disbelief, afraid to keep watching, and unable to look away.
Read MorePerhaps you saw those dancing cars and credit cards in the Shell ad on TV. That was done with MoCap. Or you may have admired those folks strolling on the sun deck in Titanic. That was MoCap, too. In the past few years, as the technology has become less expensive and at the same time more accurate, MoCap helps lessen the rigors of traditional cell animation—especially in highly cost-conscious projects like TV commercials.
Read MoreSome people will say VR has gone the way of AI: over-hyped, and then forgotten. I don't think so. At SIGGRAPH, VR was everywhere, being used, valued, and generally celebrated.
Read More